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Does Angry Bots use the Shuriken Particle System?
Does the Angry Bots demo use Shuriken or the legacy particle system?
We're about to do a deep dive into the particle systems and would love to know this before hand.
Thanks!
Answer by Owen-Reynolds · Apr 25, 2013 at 09:16 PM
The new Shuriken system has one component named ParticleSystem.
The legacy system, you'll see three components with names from the Legacy tab: EllipsoidParticleEmitter, ParticleAnimator, ParticleRenderer. Visually (in the Inspector,) the two systems look very different.
The two have a lot of overlap, and there are a few things the Legacy system does that Shuriken doesn't (stretch&aim, autoDestruct, some rotation values.) Shuriken seems like mainly being less programmer-y and more artist-y.
Good to know :) Thanks for that breakdown. It's very helpful. It didn't answer the core question though. :)