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Question by AverageAce · Jul 03, 2013 at 03:56 PM · movementisometricarrowkeys

Isometric movement using arrow keys?

Hey guys,

I'm trying to make an object move along the X and Z axis (Z with the left and right keys, X with the up and down arrows) without moving along the Y axis. I am very new to scripting. Everytime I change the code, I still get movement along the Y axis but not the Z. What kind of code do I need to write for this kind of movement?

Thanks!

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avatar image Lo0NuhtiK · Jul 03, 2013 at 03:58 PM 0
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Just out of curiosity, what's your code look like now?

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Answer by Thor625 · Jul 03, 2013 at 07:39 PM

Hello,

If you would not like to use rigidbody / character controller you can something like this:

 //Javascript
 var moveForward:boolean;
 var moveBack:boolean;
 var moveRight:boolean;
 var moveLeft:boolean;
 var speed:float;
 
 function Update(){
 if(MoveForward){
 transform.position += transform.forward * speed * Time.deltaTime;
 }
 if(MoveBack){
 transform.position += -1 * transform.forward * speed * Time.deltaTime;
 }
 if(MoveRight){
 transform.position += transform.right * speed * Time.deltaTime;
 }
 if(MoveLeft){
 transform.position += -1 * transform.right * speed * Time.deltaTime;
 }
 }
 
 function OnCollisionEnter(hit:Collision){
 if(hit.gameObject.transform.position.z > transform.position.z){
 MoveForward = false;
 }
 if(hit.gameObject.transform.position.z < transform.position.z){
 MoveBack = false;
 }
 if(hit.gameObject.transform.position.x > transform.position.x){
 MoveRight = false;
 }
 if(hit.gameObject.transform.position.x < transform.position.x){
 MoveLeft = false;
 }
 }
 
 function OnCollisionExit(hit:Collision){
 if(hit.gameObject.transform.position.z > transform.position.z){
 MoveForward = true;
 }
 if(hit.gameObject.transform.position.z < transform.position.z){
 MoveBack = true;
 }
 if(hit.gameObject.transform.position.x > transform.position.x){
 MoveRight = true;
 }
 if(hit.gameObject.transform.position.x < transform.position.x){
 MoveLeft = true;
 }
 }

If this doesn't work or you are using rigidbody or character controller please let me know.

Thor

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avatar image AverageAce · Jul 04, 2013 at 02:51 PM 0
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I keep getting the error "Assets/$$anonymous$$ovement.js(9,12): BCE0005: $$anonymous$$ identifier: '$$anonymous$$oveForward'." and similar errors for '$$anonymous$$oveLeft' '$$anonymous$$oveRight' and '$$anonymous$$oveBack'.

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