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Question by VesuvianPrime · May 31, 2013 at 05:10 PM · c#variabletypeaddcomponent

C# - passing a Type var to GameObject.AddComponent

Hi all!

I'm in a situation where I'm picking a class to assign to my GameObject from a list at random. I'm 99% of the way done, I've just hit one little snag:

 Type enemyClass = randomEnemyClass();
 AbstractEnemy enemy = enemyInstance.AddComponent<enemyClass>();

Yields the error:

 Assets/Scripts/Quadrant.cs(156,59): error CS0246: The type or namespace name `enemyClass' could not be found. Are you missing a using directive or an assembly reference?

This likely comes down to my lack of understanding of the C# compiler. Can anyone offer the correct way to add my component?

Thanks, Ves

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Answer by Julien-Lynge · May 31, 2013 at 05:17 PM

http://stackoverflow.com/questions/2107845/generics-in-c-using-type-of-a-variable-as-parameter

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