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Creating a simple AI pathfinding using Unity free version.
Hiya,
I was wondering if there are ways of creating a AI pathfinding because so far from looking at tutorials a few do require Unity Pro which use NavMesh.
Was wondering what is an alternative in the free version. How else can a create an abstract grid for which AI can relate to and these grids will use the points as the nodes for checking collision and the way points.
Answer by Ben-Stoneman · Jul 03, 2013 at 03:17 PM
Unfortunately Navmesh and pathfinding is a Pro only feature, However you can find assets from the asset store that can be used with the free versions of Unity. The following worked with free:
https://www.assetstore.unity3d.com/#/content/7086
This was the only one I tested, however there are many that will do the job, speak to the publisher if you are unsure if it will work with free or not.
There's also Aron's work - http://arongranberg.com/astar/docs/index.php
http://www.youtube.com/watch?v=zw9Rzr9-YCU
I beg to differ.
Answer by Ev · Dec 18, 2018 at 11:47 PM
I did a small investigation and this one was the best free option: https://arongranberg.com/astar/download