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Question by
unisip · May 27, 2015 at 08:50 AM ·
ioscompression
Cross platform zip compression library for Unity?
What solution exists for performing zip (or similar) compression/decompression in Unity for PC/IOS/Android? I need to perform compression/decompression of a memory stream. I need a solution that compiles on IOS with .Net subset (because I am also using reflection of generic classes that requires .NET 2.0 subset, and won't work with .NET 2.0 setting)
Is there a solution for this out there?
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