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Question by Aganonce · Jul 05, 2013 at 12:06 AM · animationhud

2D animation

I had a question: is there a way to import (or create) flat GUI or 2D animations? I know how to make 3D animations using autodesk Maya, but I don't know how to make 2D shapes specifically animate... like a GIF sequence. Is there a way?

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Answer by Kos-Dvornik · Dec 18, 2013 at 10:50 AM

Use Unity GAF: http://kostiantyn-dvornik.blogspot.com/2013/12/swf-animation-unity-gaf-tutorial.html

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Answer by robertbu · Jul 05, 2013 at 12:11 AM

There are three approaches I know of. The first is to cycle through a set of textures. You will find some example code in this answer:

http://answers.unity3d.com/questions/19848/making-textures-scroll-animate-textures.html

The second way (also mentioned in the answer link) is to use a texture sheet and animate the texture offset of the material. You will find examples in the Unity Wiki including here:

http://wiki.unity3d.com/index.php?title=Animating_Tiled_texture

The third way (and I don't have any example code to point you at), involves using a texture sheet and changing the UVs of the plane. This is the best way and used by third-party interface tools like NGUI and EZGUI. It is best because multiple animations (sprites), get batched together reducing drawcalls.

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avatar image FarKing · Jul 05, 2013 at 12:16 AM 0
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