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Question by aqib · Mar 26, 2014 at 02:09 PM · iosserializationexecutionengineexception

getting "ExecutionEngineException" while serializing a list into a file. Can anybody help me please??

I was Serializing a list into a *.dat file. and getting "ExecutionEngineException: Attempting to JIT compile method 'List`1__TypeMetadata:.ctor ()' while running with --aot-only." It's working fine in android. But not working on iOS. My code is given below:

 using UnityEngine;
 using System.Collections;
 using System.IO;
 using System.Runtime.Serialization.Formatters.Binary;
 using System.Collections.Generic;

 public class MapFileCheck : MonoBehaviour {
 
     public Texture2D[] mapPreview;
 
     public TextMesh loading;

     public GameObject[] menuButtons;

     // Use this for initialization
     void Start () {

         foreach(GameObject go in menuButtons){
             go.SetActive(false);
         } 
     
         Screen.sleepTimeout = SleepTimeout.NeverSleep;
     
         loading.text = "";
         //maps = {{"as you    go","Aqib","-2.701489*4.885828*-2*2#-2.212243*4.566638*-2*3#-1.722997*4.247447*-2*4#-1.191208*3.928257*-2*2#-0.5956038*3.609067*-2*3#-0.08508623*3.289877*-2*4#0.5956038*3.609067*-2*3#1.08485*3.928257*-2*2#1.63791*4.247447*-2*4#2.148428*4.566638*-2*3#2.637674*4.885827*-2*2#-0.6168754*4.928386*-2*5#0.5743323*4.928386*-2*5#0*4.609196*-2*5#-2.467502*2.502541*-2*2#-1.276294*2.502541*-2*2#-0.08508627*2.502541*-2*2#1.106121*2.502541*-2*2#2.297329*2.502541*-2*2#-0.6806902*2.183351*-2*3#0.5317891*2.183351*-2*3#-0.08508626*1.864161*-2*3#-2.467502*1.204501*-2*4#-1.276294*1.204501*-2*4#-0.08508626*1.204501*-2*4#1.106122*1.204501*-2*4#2.297329*1.204501*-2*4#-2.467502*0.8853108*-2*2#-1.276294*0.8853109*-2*2#-0.08508627*0.8853108*-2*2#1.106121*0.8853108*-2*2#2.297329*0.8853109*-2*2#-2.467502*0.5661207*-2*4#-1.276294*0.5661207*-2*4#-0.08508626*0.5661207*-2*4#1.106121*0.5661207*-2*4#2.297329*0.5661207*-2*4#2.339873*2.183351*-2*1#2.339872*1.864161*-2*1#1.148665*1.864161*-2*1#-2.467502*2.183351*-2*1#-2.467502*1.864161*-2*1#-1.276294*1.864161*-2*1#2.318601*1.544971*-2*1#1.127393*1.544971*-2*1#-0.08508626*1.54497*-2*1#-1.297566*1.523691*-2*1#-2.488773*1.544971*-2*1"},{"Simetric Spark","Aqib","-2.318601*0.4810033*-2*2#-1.127393*0.4810033*-2*2#0.06381468*0.4810033*-2*2#1.255022*0.4810033*-2*2#2.44623*0.4810033*-2*2#-1.659182*0.8001935*-2*3#-0.4679745*0.8001935*-2*3#0.7232332*0.8001934*-2*3#1.914441*0.8001935*-2*3#-2.297329*1.119384*-2*4#-1.106121*1.119384*-2*4#0.08508626*1.119384*-2*4#1.276294*1.119384*-2*4#2.467502*1.119384*-2*4#-1.616639*1.438574*-2*3#-0.4041598*1.438574*-2*3#0.787048*1.438574*-2*3#1.978256*1.438574*-2*3#-2.233515*1.757764*-2*2#-1.042307*1.757764*-2*2#0.148901*1.757764*-2*2#1.340109*1.757764*-2*2#2.531316*1.757764*-2*2#-2.318601*0.1618132*-2*1#-1.127393*0.1618132*-2*1#0.0638147*0.1618131*-2*1#1.255022*0.1618131*-2*1#2.44623*0.1618132*-2*1#-2.233515*2.098234*-2*1#-1.042307*2.098233*-2*1#0.148901*2.098233*-2*1#1.340109*2.098234*-2*1#2.531316*2.119513*-2*1#-2.254786*4.992224*-2*5#-1.063578*4.992225*-2*5#0.148901*4.992224*-2*5#1.340109*4.992224*-2*5#2.531317*4.992224*-2*5#-1.659182*4.651755*-2*5#-0.4679745*4.651755*-2*5#0.7445048*4.651755*-2*5#1.935713*4.673034*-2*5#-2.233514*4.311285*-2*1#-1.042307*4.332565*-2*1#0.148901*4.311285*-2*1#1.340109*4.311285*-2*1#2.531317*4.332565*-2*1#-1.616639*3.992095*-2*5#-0.4254313*3.992095*-2*5#0.7870479*3.970815*-2*5#1.978256*3.970815*-2*5#-2.1697*3.672905*-2*5#-0.9572204*3.672905*-2*5#0.2339872*3.651626*-2*5#1.425195*3.651626*-2*5#2.616403*3.651625*-2*5"}};
     Debug.Log("eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee");
     FileStream stream;
     try{
         //stream = new FileStream(Application.dataPath+"/Levels/maps.dat", FileMode.Open);
         stream = File.Open(Application.persistentDataPath+"/maps.dat", FileMode.Open, FileAccess.Read,FileShare.Read);
         Debug.Log("Not Done");
     } catch{
         Debug.Log("Start");
         loading.text = "Loading Assets...";
         stream = new FileStream(Application.persistentDataPath+"/maps.dat", FileMode.Create);
         loading.text = "file created";
         Debug.Log("created");
         List<SerializableMap> mapList = new List<SerializableMap>();
         BinaryFormatter store = new BinaryFormatter();
         Debug.Log("map1 init start");
         
         SerializableMap map = new SerializableMap("as you go", "Aqib", "-2.701489*4.885828*-2*2#-2.212243*4.566638*-2*3#-1.722997*4.247447*-2*4#-1.191208*3.928257*-2*2#-0.5956038*3.609067*-2*3#-0.08508623*3.289877*-2*4#0.5956038*3.609067*-2*3#1.08485*3.928257*-2*2#1.63791*4.247447*-2*4#2.148428*4.566638*-2*3#2.637674*4.885827*-2*2#-0.6168754*4.928386*-2*5#0.5743323*4.928386*-2*5#0*4.609196*-2*5#-2.467502*2.502541*-2*2#-1.276294*2.502541*-2*2#-0.08508627*2.502541*-2*2#1.106121*2.502541*-2*2#2.297329*2.502541*-2*2#-0.6806902*2.183351*-2*3#0.5317891*2.183351*-2*3#-0.08508626*1.864161*-2*3#-2.467502*1.204501*-2*4#-1.276294*1.204501*-2*4#-0.08508626*1.204501*-2*4#1.106122*1.204501*-2*4#2.297329*1.204501*-2*4#-2.467502*0.8853108*-2*2#-1.276294*0.8853109*-2*2#-0.08508627*0.8853108*-2*2#1.106121*0.8853108*-2*2#2.297329*0.8853109*-2*2#-2.467502*0.5661207*-2*4#-1.276294*0.5661207*-2*4#-0.08508626*0.5661207*-2*4#1.106121*0.5661207*-2*4#2.297329*0.5661207*-2*4#2.339873*2.183351*-2*1#2.339872*1.864161*-2*1#1.148665*1.864161*-2*1#-2.467502*2.183351*-2*1#-2.467502*1.864161*-2*1#-1.276294*1.864161*-2*1#2.318601*1.544971*-2*1#1.127393*1.544971*-2*1#-0.08508626*1.54497*-2*1#-1.297566*1.523691*-2*1#-2.488773*1.544971*-2*1", mapPreview[0].EncodeToPNG());
         map.lId = "0";
         map.wId = "0";
         Debug.Log("map1 initiated");
         mapList.Add(map);
         
         loading.text = "map1 loaded";
         
         map = new SerializableMap("Simetric Spark", "Aqib", "-2.318601*0.4810033*-2*2#-1.127393*0.4810033*-2*2#0.06381468*0.4810033*-2*2#1.255022*0.4810033*-2*2#2.44623*0.4810033*-2*2#-1.659182*0.8001935*-2*3#-0.4679745*0.8001935*-2*3#0.7232332*0.8001934*-2*3#1.914441*0.8001935*-2*3#-2.297329*1.119384*-2*4#-1.106121*1.119384*-2*4#0.08508626*1.119384*-2*4#1.276294*1.119384*-2*4#2.467502*1.119384*-2*4#-1.616639*1.438574*-2*3#-0.4041598*1.438574*-2*3#0.787048*1.438574*-2*3#1.978256*1.438574*-2*3#-2.233515*1.757764*-2*2#-1.042307*1.757764*-2*2#0.148901*1.757764*-2*2#1.340109*1.757764*-2*2#2.531316*1.757764*-2*2#-2.318601*0.1618132*-2*1#-1.127393*0.1618132*-2*1#0.0638147*0.1618131*-2*1#1.255022*0.1618131*-2*1#2.44623*0.1618132*-2*1#-2.233515*2.098234*-2*1#-1.042307*2.098233*-2*1#0.148901*2.098233*-2*1#1.340109*2.098234*-2*1#2.531316*2.119513*-2*1#-2.254786*4.992224*-2*5#-1.063578*4.992225*-2*5#0.148901*4.992224*-2*5#1.340109*4.992224*-2*5#2.531317*4.992224*-2*5#-1.659182*4.651755*-2*5#-0.4679745*4.651755*-2*5#0.7445048*4.651755*-2*5#1.935713*4.673034*-2*5#-2.233514*4.311285*-2*1#-1.042307*4.332565*-2*1#0.148901*4.311285*-2*1#1.340109*4.311285*-2*1#2.531317*4.332565*-2*1#-1.616639*3.992095*-2*5#-0.4254313*3.992095*-2*5#0.7870479*3.970815*-2*5#1.978256*3.970815*-2*5#-2.1697*3.672905*-2*5#-0.9572204*3.672905*-2*5#0.2339872*3.651626*-2*5#1.425195*3.651626*-2*5#2.616403*3.651625*-2*5", mapPreview[1].EncodeToPNG());
         map.lId = "1";
         map.wId = "1";
         Debug.Log("map2 initiated");
         mapList.Add(map);
         
         loading.text = "map2 loaded";
         
         map = new SerializableMap("smile", "kkr23", "-2.449257*5.271926*-2*2#-1.259618*5.271926*-2*2#-0.06997877*5.271926*-2*2#1.11966*5.271926*-2*2#2.309299*5.271926*-2*2#-2.355951*4.478833*-2*4#-1.166313*4.478834*-2*4#0.9563764*4.432181*-2*4#2.146016*4.43218*-2*4#-0.04665251*3.685741*-2*3#-0.04665252*3.3825*-2*3#-0.04665244*3.079258*-2*3#0.5831565*2.776017*-2*3#-0.6064826*2.776017*-2*3#-0.09330502*2.472775*-2*3#-1.516207*1.796314*-2*5#1.609511*1.772988*-2*5#-0.9563764*1.493073*-2*5#1.096334*1.469747*-2*5#0.04665262*1.166505*-2*5#-1.376249*4.035635*-2*1#1.236292*4.035634*-2*1#0.1166313*-0.2330701*-2*2#1.096334*0.07017125*-2*2#-1.026355*0.0934975*-2*2#2.285973*0.07017122*-2*2#-2.215994*0.09349751*-2*2#-2.702663*0.3967388*-2*2#2.71485*0.3734125*-2*2#-2.65601*0.6999801*-2*2#2.71485*0.6766537*-2*2#1.329597*-0.2563963*-2*1#2.542562*-0.23307*-2*1#-1.096334*-0.2563964*-2*1#-2.309299*-0.23307*-2*1#1.236292*1.143179*-2*1#-1.142987*1.189831*-2*1#-2.192668*1.493073*-2*1#2.285973*1.44642*-2*1#2.705846*2.332818*-2*1#-2.65601*2.19286*-2*1#0.02332626*0.8632639*-2*1#-1.189639*0.863264*-2*1#1.236292*0.8166114*-2*1", mapPreview[2].EncodeToPNG());
         map.lId = "2";
         map.wId = "2";
         Debug.Log("map3 initiated");
         mapList.Add(map);
         
         loading.text = "map3 loaded";
         
         map = new SerializableMap("simple!!", "crazy", "-2.495909*0.02351876*-2*1#-2.495909*0.32676*-2*1#-2.49756*0.6319761*-2*1#-2.495909*0.9565688*-2*1#-2.495909*1.25981*-2*1#-2.495878*1.577745*-2*1#-1.30627*0.02351872*-2*3#-1.30627*0.32676*-2*3#-1.30627*0.6300014*-2*3#-1.30627*0.9332427*-2*3#-1.317475*1.240833*-2*3#-1.282416*1.544048*-2*3#-0.09330502*0.02351874*-2*4#-0.1166312*0.3500863*-2*4#-0.112468*0.6671167*-2*4#-0.1166315*0.9798949*-2*4#-0.09330499*1.283136*-2*4#-0.09330501*1.586378*-2*4#1.11966*0.02351874*-2*3#1.096334*0.3267601*-2*3#1.096334*0.6300014*-2*3#1.073008*0.9332426*-2*3#1.11966*1.236484*-2*3#1.11966*1.539725*-2*3#2.332626*0.02351876*-2*1#2.285973*0.3267601*-2*1#2.309299*0.6533276*-2*1#2.318407*0.9565688*-2*1#2.355952*1.283136*-2*1#2.332625*1.586378*-2*1#-2.472583*1.889619*-2*1#2.309299*1.889619*-2*1#-1.282944*1.866293*-2*1#-0.09330501*1.889619*-2*1#1.096334*1.866293*-2*1#-2.449257*2.612733*-2*1#-1.259618*2.612734*-2*1#-0.06997877*2.589407*-2*1#1.11966*2.589407*-2*1#2.309299*2.589407*-2*1#-1.236291*2.915974*-2*5#-0.02332625*2.915974*-2*5#1.166313*2.915974*-2*5#1.166313*3.219216*-2*5#-0.04665251*3.219215*-2*5#-1.236291*3.219215*-2*5#1.166313*3.522456*-2*5#-0.04665251*3.522457*-2*5#-1.235738*3.519916*-2*5#-2.449256*2.915973*-2*1#-2.425931*3.219216*-2*1#-2.449257*3.545783*-2*1#2.355952*2.915974*-2*1#2.379278*3.242542*-2*1#2.379278*3.569109*-2*1#-2.42593*3.849025*-2*1#-1.212965*3.825698*-2*1#0*3.825698*-2*1#1.189639*3.825698*-2*1#2.379278*3.872351*-2*1#2.71485*5.3734*-2*1#-2.495909*-0.2797225*-2*1#2.309299*-0.2797226*-2*1#-1.30627*-0.3030488*-2*1#1.096334*-0.2797226*-2*1#-0.09330502*-0.2797226*-2*1", mapPreview[3].EncodeToPNG());
         map.lId = "3";
         map.wId = "3";
         Debug.Log("map4 initiated");
         mapList.Add(map);
         
         loading.text = "map4 loaded";
         
         map = new SerializableMap("fun", "funny", "-2.660491*5.431574*-2*2#-1.959405*5.131968*-2*4#-1.67949*4.828727*-2*2#-1.189639*4.478834*-2*4#-0.7697664*4.12894*-2*2#-0.3732201*3.825698*-2*4#0.0466525*3.522457*-2*2#0.4198726*3.219216*-2*4#0.8863976*2.915974*-2*2#1.236292*2.612733*-2*4#1.656164*2.309492*-2*2#2.029384*2.00625*-2*4#2.542562*1.703009*-2*2#2.71485*1.376441*-2*4#2.215994*1.049874*-2*2#1.726143*0.7466326*-2*4#1.259618*0.4433913*-2*2#0.816419*0.1168237*-2*4#0.2565888*-0.1864175*-2*2#1.282944*4.735422*-2*4#1.775978*5.038663*-2*2#0.4431989*4.12894*-2*4#0.7930926*4.43218*-2*2#2.178346*5.341905*-2*4#2.449257*2.636059*-2*4#2.71485*2.962627*-2*2#2.495909*4.735422*-2*4#-1.142987*3.522457*-2*2#-1.609512*3.219215*-2*4#-2.099363*2.915974*-2*2#-2.65601*2.612733*-2*4#-2.122689*2.309492*-2*2#-1.586185*2.00625*-2*4#-1.049681*1.703009*-2*2#-0.5365039*1.399768*-2*4#0.0466525*1.096526*-2*2#0.5131778*0.7466328*-2*4#-1.189639*1.0732*-2*2#-1.562859*0.7466326*-2*4#-2.099363*0.4433914*-2*2#-2.65601*0.1168237*-2*4#0.1399575*1.703009*-2*2#0.7697663*2.006251*-2*4#0.4665251*2.309492*-2*2#2.449257*0.4433913*-2*2#2.71485*0.09349754*-2*4#-2.146015*-0.1864176*-2*2#-1.796122*-0.4896588*-2*4#-1.142987*-0.7929001*-2*2#-0.5831563*-0.4896588*-2*4", mapPreview[4].EncodeToPNG());
         map.lId = "4";
         map.wId = "4";
         Debug.Log("map5 initiated");
         mapList.Add(map);
         
         loading.text = "map5 loaded";
         
         map = new SerializableMap("royal", "king", "-0.7464402*2.542754*-2*5#0.4665251*2.542754*-2*5#-0.1632838*2.869322*-2*5#-0.1632838*2.239513*-2*5#-1.376249*2.239513*-2*3#-0.18661*1.936272*-2*3#1.049682*2.239513*-2*3#1.049681*2.845996*-2*3#-0.1399575*3.172563*-2*3#-1.376249*2.869322*-2*3#1.656164*2.542754*-2*1#-1.936079*2.542754*-2*1#-1.376249*3.172563*-2*1#1.073008*3.149237*-2*1#-1.399575*1.936272*-2*1#1.049681*1.936272*-2*1#-2.589214*2.216187*-2*4#-2.589214*2.869322*-2*4#2.262647*2.892648*-2*4#2.262647*2.216187*-2*4#-0.18661*1.63303*-2*4#1.049681*1.63303*-2*4#2.262647*1.63303*-2*4#-1.376249*1.63303*-2*4#-2.589214*1.656356*-2*4#-0.1399575*3.475804*-2*4#1.049681*3.452478*-2*4#-1.376249*3.475804*-2*4#-2.589214*3.475804*-2*4#2.239321*3.452478*-2*4#-2.589214*1.353115*-2*2#-2.192668*1.049874*-2*2#-1.819448*0.7466326*-2*2#-1.446228*0.4433913*-2*2#-1.026355*0.14015*-2*2#-0.6997877*-0.1630913*-2*2#0.5131776*-0.1864175*-2*2#0.8164188*0.1168238*-2*2#2.262647*1.329789*-2*2#1.982732*1.026548*-2*2#1.562859*0.7233063*-2*2#1.189639*0.4225477*-2*2#-0.7930927*1.306463*-2*1#0.4198726*1.329789*-2*1#-0.2332625*1.005704*-2*1#-0.2332626*0.6999801*-2*1#-2.565888*3.802372*-2*3#-2.565888*4.105614*-2*3#-2.565888*4.408854*-2*3#-2.565888*4.712096*-2*3#-2.565888*5.015337*-2*3#-2.565888*5.341905*-2*3#2.215994*3.755719*-2*3#2.215994*4.058961*-2*3#2.215994*4.362202*-2*3#2.215994*4.665443*-2*3#2.215994*4.968685*-2*3#2.215994*5.271926*-2*3#-1.376249*5.038663*-2*3#-1.189639*4.735422*-2*3#-0.9797028*4.43218*-2*3#-0.7930927*4.105613*-2*3#-0.1632838*3.779046*-2*3#1.026355*5.015337*-2*3#0.3965463*4.082287*-2*3#0.629809*4.385529*-2*3#0.8397452*4.696938*-2*3#-0.1632838*5.06199*-2*4#-0.7697664*5.365231*-2*2#0.5131776*5.365231*-2*2#-0.1166313*-0.4896589*-2*2", mapPreview[5].EncodeToPNG());
         map.lId = "5";
         map.wId = "5";
         Debug.Log("map6 initiated");
         mapList.Add(map);
         
         loading.text = "map6 loaded";
         
         map = new SerializableMap("toy", "kids", "-0.6298089*5.365232*-2*3#0.5831563*5.373399*-2*3#-1.236292*5.06199*-2*4#-1.819448*4.758749*-2*4#1.166313*5.06199*-2*4#1.749469*4.735422*-2*4#-0.6298088*4.758749*-2*3#0.5598302*4.758748*-2*3#-0.02332626*5.06199*-2*2#-1.959406*3.942329*-2*5#1.772795*3.895676*-2*5#1.772795*3.102584*-2*5#-1.956223*3.079258*-2*5#-0.06997877*3.335847*-2*4#-0.06997876*3.032606*-2*4#-0.0699788*2.729364*-2*4#-1.11966*1.423094*-2*2#0.06997875*1.423094*-2*2#1.259618*1.423094*-2*2#0.06997876*1.0732*-2*2#1.11966*2.729364*-2*1#1.11966*4.198918*-2*1#1.096334*2.426123*-2*1#1.096334*2.122882*-2*1#1.096334*1.81964*-2*1#-1.30627*2.752691*-2*1#-1.446228*4.268897*-2*1#-1.282944*2.426123*-2*1#-1.282944*2.122882*-2*1#-1.30627*1.796314*-2*1#-2.495909*2.752691*-2*1#2.309299*2.776017*-2*1#2.71485*3.522457*-2*1#-2.65601*3.522457*-2*1#-2.67723*0.3997089*-2*3#-1.30627*0.420065*-2*3#0.04665253*0.420065*-2*3#1.376249*0.3967388*-2*3#2.71485*0.3967388*-2*3#-0.09330502*2.122882*-2*3", mapPreview[6].EncodeToPNG());
         map.lId = "6";
         map.wId = "6";
         Debug.Log("map7 initiated");
         mapList.Add(map);
         
         loading.text = "map7 loaded";
         
         map = new SerializableMap("art", "crazy", "-1.469554*3.685741*-2*5#-2.65601*3.685741*-2*3#-0.2799151*3.685741*-2*3#-1.446228*3.988982*-2*3#-1.446228*3.382499*-2*3#2.71485*2.496102*-2*3#1.516207*2.496102*-2*5#0.3032413*2.496102*-2*3#1.516207*2.799343*-2*3#1.516207*2.169534*-2*3#2.705846*5.3734*-2*5#2.71485*5.06199*-2*3#1.49288*5.3734*-2*3#-2.65601*5.3734*-2*5#-2.65601*5.038664*-2*3#-1.469554*5.3734*-2*3#-1.446228*1.44642*-2*5#-2.65601*1.44642*-2*3#-0.2565888*1.44642*-2*3#-1.446228*1.749661*-2*3#-1.469554*1.143179*-2*3#2.718858*0.3387481*-2*5#2.71485*0.6533276*-2*3#2.705846*0.02351874*-2*3#1.539533*0.3500863*-2*3#0.2799151*2.122881*-2*1#-0.1399575*1.81964*-2*1#-0.18661*3.312521*-2*1#0.18661*2.915974*-2*1#1.073008*4.968684*-2*1#-0.18661*4.035635*-2*1#0.4665251*4.502159*-2*1#-0.1399576*1.143179*-2*1#0.5365039*0.7466326*-2*1#-2.65601*-0.1864175*-2*5#-1.446228*-0.1864175*-2*3#-2.65601*-0.5129852*-2*3#-2.65601*0.1168237*-2*3", mapPreview[7].EncodeToPNG());
         map.lId = "7";
         map.wId = "7";
         Debug.Log("map8 initiated");
         mapList.Add(map);
         
         loading.text = "map8 loaded";
         
         map = new SerializableMap("solid", "kkr23", "-0.4665251*5.396726*-2*3#0.7464401*5.396727*-2*3#-1.049681*5.085316*-2*4#-1.67949*4.782074*-2*4#1.352923*5.085316*-2*4#1.936079*4.782074*-2*4#0.1632838*5.085316*-2*2#0.6997876*4.782075*-2*5#-0.4898514*4.782074*-2*3#1.936079*4.478833*-2*3#0.7231139*4.478833*-2*4#-0.5131776*4.478833*-2*2#-1.702817*4.455507*-2*3#1.936079*4.175592*-2*4#0.7231139*4.175592*-2*2#-1.67949*4.152266*-2*4#-0.4898514*4.175592*-2*3#-0.4898514*3.849024*-2*5#0.723114*3.849024*-2*4#1.912753*3.849024*-2*3#-1.67949*3.849024*-2*3#-1.67949*3.545783*-2*4#-0.4898514*3.545783*-2*3#1.936079*3.545783*-2*4#0.7231139*3.545783*-2*2#-1.67949*3.242542*-2*3#1.936079*3.242542*-2*3#-0.4898514*3.242542*-2*2#0.6997876*3.242542*-2*4#0.7231139*2.9393*-2*5#1.936079*2.9393*-2*4#-0.4898514*2.939301*-2*3#-1.67949*2.939301*-2*4#-1.67949*2.63606*-2*3#1.959405*2.63606*-2*3#0.7231139*2.636059*-2*4#-0.4898514*2.636059*-2*2#1.959406*2.332818*-2*4#-1.679491*2.332818*-2*4#-0.4898514*2.332818*-2*3#0.7231139*2.332818*-2*2#-0.4898514*2.029577*-2*5#-0.4898514*1.726335*-2*3#-0.4898514*1.423094*-2*2#-0.4898514*1.119853*-2*3#-0.4898514*0.8166113*-2*2#-0.4898514*0.5133701*-2*3#0.7231139*2.029577*-2*4#0.7231139*1.726335*-2*2#0.723114*1.423094*-2*4#0.7231139*1.119853*-2*5#0.723114*0.8166113*-2*4#0.723114*0.51337*-2*2#1.959405*2.029577*-2*3#1.959405*1.726335*-2*4#1.959406*1.423094*-2*3#1.959405*1.119853*-2*4#1.936079*0.8166113*-2*3#1.936079*0.51337*-2*4#-1.67949*2.029577*-2*3#-1.67949*1.726335*-2*4#-1.67949*1.423094*-2*3#-1.679491*1.119853*-2*4#-1.67949*0.8166114*-2*3#-1.67949*0.51337*-2*4#-1.049681*0.2101288*-2*4#1.352923*0.2101288*-2*4#0.1632838*0.2101287*-2*2#-0.4898514*-0.09311253*-2*3#0.6997877*-0.09311259*-2*3", mapPreview[8].EncodeToPNG());
         map.lId = "8";
         map.wId = "8";
         Debug.Log("map9 initiated");
         mapList.Add(map);
         
         loading.text = "map9 loaded";
         
         map = new SerializableMap("illusion", "mask", "-0.09368068*5.037866*-2*5#-0.07026041*4.709984*-2*1#1.124166*4.709983*-2*1#2.318593*4.709984*-2*1#-1.264687*4.709983*-2*1#-2.459113*4.709984*-2*1#1.756509*4.171321*-2*1#-1.85019*4.124481*-2*1#-0.0936805*4.147901*-2*1#-0.9836452*3.632658*-2*1#0.8665447*3.632658*-2*1#-0.1171006*3.140836*-2*1#-0.9836452*2.602173*-2*1#0.772864*2.578753*-2*1#-0.0936805*1.99325*-2*1#-1.007065*1.454587*-2*1#0.7728642*1.454587*-2*1#-0.07026038*0.751983*-2*1#1.77993*3.070575*-2*1#1.756509*1.96983*-2*1#1.75651*0.7754033*-2*1#-1.733089*0.7051429*-2*1#-1.733089*1.99325*-2*1#-1.756509*3.093995*-2*1#0.7962843*0.09621967*-2*1#-1.100746*0.07279953*-2*1#-2.65601*0.09621967*-2*1#2.529374*0.09621964*-2*1#-1.297643*-0.419023*-2*1#-0.1171006*-0.4190231*-2*1#1.077326*-0.4190231*-2*1#2.271752*-0.419023*-2*1#-2.482533*-0.419023*-2*1#1.124166*5.042131*-2*1#-1.288107*5.037866*-2*1#-0.1171006*5.3734*-2*1", mapPreview[9].EncodeToPNG());
         map.lId = "9";
         map.wId = "9";
         Debug.Log("map10 initiated");
         mapList.Add(map);
         
         loading.text = "map10 loaded";
         
         
         loading.text = "serializing maps";
         Debug.Log("serializing initiated");
         store.Serialize(stream, mapList);
         stream.Flush();
         stream.Close();
         Debug.Log("serializing done");
         
         Debug.Log("Done");
         loading.text = "Assets loaded";
         loading.text = "";

         foreach(GameObject go in menuButtons){
             go.SetActive(true);
         }
     }
 }
 
 // Update is called once per frame
 void Update () {
     
 }
 }
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Answer by frarees · Mar 26, 2014 at 03:46 PM

It seems the compiler is not compiling a generics type method. Cannot say much more from the code snippet above.

The Mono .NET implementation for iOS is based on AOT (ahead of time compilation to native code) technology, which has its limitations. It compiles only those generic type methods (where a value type is used as a generic parameter) which are explicitly used by other code. When such methods are used only via reflection or from native code (ie, the serialization system) then they get skipped during AOT compilation. The AOT compiler can be hinted to include code by adding a dummy method somewhere in the script code. This can refer to the missing methods and so get them compiled ahead of time.

 void _unusedMethod()
 {
     var tmp = new SomeType<SomeValueType>();
 }

(See more here)

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avatar image aqib · Mar 27, 2014 at 10:46 AM 0
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tried it, but didn't work out

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