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Question by jmaldonadoSL · Sep 13, 2018 at 05:23 PM · shadertexturevrmemory-leakplaystation

Textures missing after extended gameplay on Playstation game,Missing Textures after extended play on Playstation 4 game

We are developing a Playstation VR game on Unity and are experiencing a bug where some of the textures in the game will turn black. It only happens after play sessions of over an hour and once it does happen it persists across multiple scenes.

As you can see from the attached screen shot not all textures are effected. Emissive textures and cut out shaders are still present and the sky box is still there as well.

Has anyone encountered into this before ? alt text alt text

,We are developing a Playstation VR game and are experiencing a bug where some of the textures in the game will turn black. It only happens after play sessions of over an hour and once it does happen it persists across multiple scenes.

As you can see from the attached screen shot not all textures are effected. Emissive textures and cut out shaders are still present and the sky box is still there as well.

Has anyone encountered into this before ?

shot2-2.jpg (52.1 kB)
shot4-2.jpg (120.4 kB)
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avatar image TreyH · Sep 13, 2018 at 05:59 PM 0
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Is it the same texture or does it happen randomly?

avatar image jmaldonadoSL TreyH · Sep 13, 2018 at 06:10 PM 0
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It happens randomly but it doesn't happen on dynamically lit objects, only static. We are building the same game on Playstation and PC and the issue doesn't ever occur on PC.

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Answer by jmaldonadoSL · Sep 13, 2018 at 06:10 PM

It happens randomly but it doesn't happen on dynamically lit objects, only static. We are building the same game on Playstation and PC and the issue doesn't ever occur on PC.

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