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Unity not importing rigged blender model
Hello!
I have a model that I initially imported without a rig. Everything worked fine. I then proceeded to rig the model and now nothing is importing only the avatar is showing. I have already tried changing the unity import file. Ensuring that the bones do not contain non-ascii characters and export to FBX. Nothing seems to be working. If I delete the rig then the model imports fine again.
The only thing I can think of is that my bones have .L and .R suffixes I hope this is not it as that would be a pain.
Thanks for the help.
Answer by Cunnah · Jul 02, 2013 at 02:12 AM
Fixed. Could be due to an error when I had to re-do the armature but after too much coffee and not enough sleep I have a solution.
Basically I had to un-parent the mesh from the armature then re-parent it. There must have been other errors happening as it has fixed a few mesh problems as well.