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How to edit older animations?
I made an animation earlier and now I want to go back and touch it up but I don't know how to reopen it in the animator?
Answer by doska · Apr 07, 2014 at 08:40 PM
Go to Inspector debug mode, and there will be "Animation Type" field - you should set 2.
It is represent:
AnimationUtility.SetAnimationType (clip, ModelImporterAnimationType.Generic); // - 2
AnimationUtility.SetAnimationType (clip, ModelImporterAnimationType.Legacy); // - 1
$$anonymous$$y problem is exactly as Samaxi's. When I click on the animated game object, it does not show up in the animation window and "create new clip" is the only thing listed in the drop down menu. (I switched the Animation type field as suggested...made no difference. Thanks for your suggestion, though.
Dou you have Animator connected to object? The point is - now you shouldn't use animation component on object, you should use Animator. And setup animations in Animator. I didn't find why that, but it's a fact. I spend a lot of time to realize that. Funniest thing, it's not documented anywhere...
Thank you, doska. I have animation and animator in inspector. I believe both appeared automatically upon creation of animation. $$anonymous$$y animation is basically 2d set up in 3d space.
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