- Home /
Use assets from another project?
Im trying to add the "hero" and "Orb" assets from the 3rd Person Shooter example project http://unity3d.com/support/resources/example-projects/3rdpersonshooter to a project of my own project but every time i do it they just come in pink. It's probably just a stupid mistake that I'm making but any help would be much appreciated. Thanks :o)
Answer by Waz · Aug 07, 2011 at 03:09 PM
Export Package includes dependencies.
The broader question of sharing assets between projects requires a source revision control system.
(just answering to complete the detail and close the question)
Your answer
Follow this Question
Related Questions
Creating prefab from instance of a GameObject loses materials 1 Answer
Any way to fix texture stretching on imprted objects? 2 Answers
Loading prefab from Server as AssetBundle, NO material/texture loading (PINK result) 1 Answer
A texture/material loading problem in Unity 4 iPhone 0 Answers
Is there an option to pack textures using AssetBundles using Unity's image compression? 1 Answer