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Question by
christianstrang · Jul 24, 2015 at 03:02 PM ·
2dshadows
Shadows on 2d Sprites?
Is it possible that Sprites in Unity cast shadows? I searched for it and could find options to turn on cast and receive shadows but those doesn't seem to work. If it is possible, what would be the steps necessary for it?
Or would it be much easier to just use 3d objects with an orthographic camera?
spriteshadow.png
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spriteshadow2.png
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Comment
Supposedly, this feature is deactivated by default but can be re-enabled:
Why can't Sprites gameobjects cast shadows?
Dunno if it works, the thread is two years old and much has changed since then.