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Question by zeninja · Jun 30, 2013 at 08:44 PM · iosnetworkingmultiplayerlanpeer-peer

Master Server alternative for iOS basic LAN multiplayer?

I'm trying to create an iOS multiplayer game using peer-to-peer networking. I wanted to implement it so that players could just hit one button to be placed into an already existing game or create a server if there was not already one (similar to Spaceteam's design).

I created all of the networking code using Unity's built in networking and even got the Master Server working but once I tried to put it on my iPhone I found out that it's unavailable on iOS without Pro. Is there some alternative that works similarly to the Master Server solution?

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Answer by oooooooooott · Nov 14, 2013 at 05:31 AM

If you're stilling searching for an answer, if you're up for some C#, I recommend the Photon Networking Engine. It does NOT require a pro iOS/Android license, and you can find it here: http://u3d.as/publisher/exit-games/1Jo

Here is a handy tutorial for it:

http://doc.exitgames.com/photon-cloud/Marco_Polo_Tutorial/

Sources:

http://forum.unity3d.com/threads/122846-Using-Photon-in-a-basic-version-of-Unity-iOS-Android

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