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Question by slader155 · Jul 19, 2014 at 07:55 AM · buttonpositionfollowkey

Follow An Object Until Key Press

Hey guys,

I'm trying to figure out how to make an object follow another object, but only until a button is pressed. Here is what I've got so far:

 public GameObject target;
     
     void Update () {
         Vector3 pos = transform.position;
         target = GameObject.FindGameObjectWithTag("DS_Holder");
         pos.x = target.transform.position.x;
         transform.position = pos;
     }

And though this works, I want the object to stop following "target" after a key is pressed.

Any ideas?

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Answer by YoungDeveloper · Jul 19, 2014 at 08:06 AM

Using FingObject every frame is very inefficient, consider caching gameobject in start or finding it other way.

Here's an example. This is actual "follow", i you prefer your mentioned way or if it's necessary for you, just change the follow code part.

 private bool follow = false;
 private GameObject target;
 public float moveSpeed = 3f;
 
 private void Start(){
     target = GameObject.FindGameObjectWithTag("DS_Holder");
 }
 
 private void Update(){
     if (Input.GetKeyDown(KeyCode.I)){
         follow != follow;
     }
 
     //Follow
     if(follow){
         transform.LookAt(target);
         transform.position += transform.forward * moveSpeed * Time.deltaTime;
     }
     //Dont follow
     else{
 
     }
 }
     


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avatar image slader155 · Jul 19, 2014 at 05:11 PM 0
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Thanks, your code works!

Also, thanks for letting me know about moving FindObject to my start function, my game runs so much faster now!

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Answer by yagizpoyraz · Jul 19, 2014 at 08:02 AM

 public GameObject target;
 bool keyPressed= false;
 
     void Update () {
 
         if(!keyPressed){
         Vector3 pos = transform.position;
         target = GameObject.FindGameObjectWithTag("DS_Holder");
         pos.x = target.transform.position.x;
         transform.position = pos;
         }
 
            if (Input.GetKeyDown ("space"))
         {
            keyPressed=true;
         }
     }



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avatar image yagizpoyraz · Jul 19, 2014 at 08:04 AM 0
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In this code i make the object stop when you pressed space. You can change the target in that if block too. Hope it helped @slader155

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