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Question by Kaz_Yamof · Jan 13, 2015 at 04:29 PM · collisionparticlesystemaccess

How to access Planes of Particle System by script

Hello,

I'm trying to access (by script) the Planes property on the Collision section of a Particle System component, but I can't figure out how.

Someone knows how access this property?

Thanks.

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avatar image whynot660 · Feb 05, 2017 at 07:10 PM 0
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I'am asking the same question

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Answer by f1rd1n · Nov 09, 2018 at 11:13 PM

gameObject.GetComponent<ParticleSystem>().collision.SetPlane(PlaneIndex, PlaneName)

or similarly, use GetPlane instead of SetPlane

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