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Question by DevonJS · Feb 19, 2011 at 12:06 AM · objectgamerespawn

Respawning script question.

I'm my scripts it wont let me access a character at all. For example my small respawning script i plan on building on. Could someone help? But I am looking for a solution to accessing the game object variables which i never have learned. please help me if you can.

var mainCharacterHealth = 100; var dead = false;

 class health {
 var dead = false;

 function spawn ()
  {
  //if you are dead goto position
  if (dead) {

  gameObject.transform.position = Vector3(0,8,0);
               }
  }

 function OnControllerColliderHit ( Hit : ControllerColliderHit )
  {
  //if you hit the designated object you will take 99 damage
    if(hit.gameObject.transform)
   {mainCharacterHealth -= 99;
   }
  }
 }

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avatar image Alec-Slayden · Feb 24, 2011 at 04:53 PM 0
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Are you trying to access the functions and variables of the newly spawned character object, or the transform details?

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Answer by Est · Feb 24, 2011 at 04:48 PM

hi! i am also looking something like you i tell you what i know

to access to the variable in a gameobject you can use the inspector-metod

var target : Transform;

using a script whit this declaration on top ,
select the object with the script you can drag the "target-object" you want move .... on the inspector in the "target",none transform , so you can talk-to him during the script , using the target.

target.transform.Rotate(5,0,0);


if you want make the "link" during the game and not before start you must find it ....

var someone;    
    someone = GameObject.Find("player"); 

and then sure......

someone.transform.Rotate(5,0,0);


there are so many way to "find" the object ....

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