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Question by
Darkap · May 31, 2018 at 12:33 AM ·
terrainrenderingterraintexturepainting
Terrain painting with HDRenderPipeline
Hi guys, While watching quixel videos I've noticed that they've been using HDRenderPipline/LayeredLit shader for their terrain. From the looks of it, this allows them to add multiple materials and then use masks to paint onto the terrain with the different materials??
Does anyone know how to go about setting this up?
The link shows the video of what i'm talking about
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