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Build Unity Pro and Free version with command line
Hello Team,
I have two questions :
1) I would like to build my android(&& iphone later) game(containing several scenes) using command line. However, it looks like i can only do it using UnityPro and using BuildPipeline.BuildPlayer. Do you confirm it's the only way to do it ?
2)I was wondering if there were any easy way to build my unity project in command line and override a preprocessor directive with the value passed as a parameter ( For Pro and Paid game version ) with Unity Free ?
In my code
#define LITE ${IS_LITE}
The only way i have found to do it would be to use ant , and replace ${IS_LITE} parameter by a parameter value specified in my ant xml , do you confirm its the only way to do it ? I just wanted to avoid adding dependencies to build the game.
Thank you very much
Florent
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