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This question was closed Jun 27, 2013 at 03:45 PM by Graham-Dunnett for the following reason:

Question is off-topic or not relevant

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Question by Arrie · Jun 27, 2013 at 03:41 PM · c#monodevelopvariablesequation

How do I solve the unknown values in an equation?

Hello people,

I am writing a little and simple fluid statics program to calculate with buoyancy. To calculate that there are a few formulas. And i want the program to give me the unknown values in the equation. E.G. I have this formula which calculates the fluid pressure at a point and the general pressure intensity formula:

 void Update () {
     
 #region Formulas
     //General Pressure Intensity [ p = F/A ]
     Pressure = Force / Area;
     
     //Fluid Pressure at a Point [ p = ρ * g * y ]
     Force = (Density * EarthsGravity * Area * DistanceSurfaceToPoint);    
 #endregion
     
 }

If I give values to the density, gravity, area and the distance(y) The program gives me the force and the pressure. Just like I want it. But when I give the force and the pressure, and the gravity and the density, I don't get the area and the distance(y).

Probably it is quite obvious for the more experienced Unity3D users. But I am stuck. I have googled alot, but without any results.

Sorry for spelling/grammar mistakes, English is not my mother language.

Thanks in advance!

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