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Question by malcu89 · Jun 27, 2013 at 03:39 PM · hierarchyriganimate

Animate rig bones game objects.

Hi.

I have skinned model with legacy animation, and I want a particle emmiter on models specific bone.

It is possible to force rig bones game object from model hierarchy to move when animation is playing?

Regards, Darek.

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avatar image deltamish · Jun 27, 2013 at 04:21 PM 0
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HI @malcu89

It is possible to force rig bones game object from model hierarchy to move when animation is playing?

What does this mean Please explain more about what you are trying to achieve

avatar image malcu89 · Jun 28, 2013 at 09:15 AM 0
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Hi.

I just want to animate Particle Emmiter with model's bone. $$anonymous$$aybe somehow with scripts I can get specific bone world transform?

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