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Question by TrojanFM · Jan 30, 2012 at 01:50 AM · side-scrolling

Preventing the player to move on "Z axis"

hello ,

i am making a Side scrolling game and i want my player to not move on the z axis .. if the z axis equal more or less then zero i want it to return to zero again :)

Thanks :D

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avatar image DGArtistsInc · Jan 30, 2012 at 01:56 AM 1
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why dont you just set the characters position on the z to 0 then set the controls to only move on the x and y axis, thats ussually how a side scroller works

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Answer by IMTRIGGERHAPPY9 · Jan 30, 2012 at 02:13 AM

I agree with DGArtistsInc, but the way you asked you could use a Mathf.clamp heres a link: http://unity3d.com/support/documentation/ScriptReference/Mathf.Clamp.html or you could just use this

 function Update () {
     if(transform.position.z >=.1 || transform.position.z <= -.1){
        transform.position.z = 0;
     }
 }

its pretty simple you should look up some coding examples to get you off your feet.

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