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Question by
fukachan · Jun 27, 2013 at 10:23 AM ·
particlesystemspeedmoveparticle
If the speed of a particle system is changed and it moves
ParticleSystem
Set the "world" the "Simulation Space".
Set the "true" the "Looping".
The value of "playbackspeed" is changed into a large numerical value.
particleSystem.playbackSpeed = 5.0f;
In the above settings,
Moving the Position of transform
I moved to reverse the first few frames.
Is it specification?
Any help would be appreciated, Thanks!
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