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Question by Andyoxer · May 19, 2014 at 08:23 PM · carenter-carimput

Car enter and exit script not working

I have this script and when i try to use it it says input key (letter of key) not set up. How do i set the key up or is there something wrong with my script?

var Car : Transform;

var player : Transform;

var exitPoint : Transform;

var doorTriggerLeft : Transform;

var PlayerCamera : Camera;

var CarCamera : Camera;

var isPlayerVisable : boolean;

var enterDistence = 10;

static var playerInVehicle = false;

private var inRange = false;

value = Input.GetButton ("e");

value = Input.GetButton ("q");

function Update () {

var Char : GameObject;

Char = gameObject.Find("Soldier_Locomotion");

var player : Vector3 = Char.transform.position;

var distence : Vector3 = player - transform.position;

 if (distence.magnitude < enterDistence)
 {
     inRange = true;
 }
 else if (distence.magnitude > enterDistence)
 {
     inRange = false;        
 }
 
 if (inRange == true)
 {


   if  
   (Input.GetkeyDown("e")&& isPlayerVisable){
    //Make player invisable and still standing
    player.gameObject.SetActiveRecursively(false);
    player.gameObject.active = false;
    // Parent player to ExitPoint
    player.parent = exitPoint.transform;
    player.transform.localPosition = Vector3(-1.5,2,0);
    //Parent playerParent to car
    exitPoint.parent = Car.transform;
    exitPoint.transform.localPosition = Vector3(-0.5,2,0);
    // Enable car as controllable object
       GameObject.Find("ArcadeLambo").GetComponent("CarController").enabled =true;
      PlayerCamera.enabled = false;
      CarCamera.enabled = true;
 }

 else {    
     if (Input.GetkeyDown("q")){
      // Make Character visable again.
      player.gameObject.SetActiveRecursively(true);
      player.gameObject.active = true;
      // Unparent Player from everything.
      player.transform.parent = null;
      // Parent Exit Point to Door Trigger.
      exitPoint.parent = doorTriggerLeft.transform;
      // Disable car as a controllable
      GameObject.Find("ArcadeLambo").GetComponent("CarController").enabled = false;
      PlayerCamera.enabled = true;
      CarCamera.enabled = false;
     
        }
    }

} } function OnTriggerEnter(Player : Collider) { isPlayerVisable = true; }

function OnTriggerExit(Player : Collider) { isPlayerVisable = false; }

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avatar image Andyoxer · May 19, 2014 at 07:21 PM 0
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its supposed to be 1 script but it glitched out when i put it in sorry about that.

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Answer by ffxz7ff · May 19, 2014 at 08:39 PM

The problem is that you didn't write it yourself, hence you have no idea what it's doing or how.

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