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Question by Zitoox · Aug 01, 2016 at 05:29 PM · animationcollisionontriggerenterplay

On collision play animation

Hi! I am making a Horror game >:D

I want an animation to play when the Player hits the collider. When the player collide with my trigger, i want a animation to play. I am using an animator, but i don't know what to do. My script is in C# and it only play the animation when a certain key is pressed, not in collision. So, what do i need to do/change? Here's my current script:

 using UnityEngine;
  using System.Collections;
  
  public class Scarytest : MonoBehaviour
  {
  
      public KeyCode MyKey;
      public string MyTrigger;
  
      void Update()
      {
          if (Input.GetKey(MyKey))
          {
              GetComponent<Animator>().SetTrigger(MyTrigger);
          }
      }
  }
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Answer by vintar · Aug 01, 2016 at 08:33 PM

 public class Scarytest : MonoBehaviour
     {
         Animator _anim;
         public string MyTrigger;
     
         void Awake()
         {
             _anim = GetComponent<Animator>();
         }
     
         void OnTriggerEnter(Collider col)
         {
             if(col.transform.CompareTag("MyPlayersTag"))
             {
                 _anim.SetTrigger(MyTrigger);
             }
         }
     }

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