- Home /
Zoom effect in EditorGUI Windows
Hi friends im trying to do a zoom effect in a editor that i am working, the thing is that i am using gui.window for create the windows inside of the editor window and im trying to change the matrix property (trans,rot and scale )and then reset it again for change the size of the windows and make the zoom effect.
The problem is that i want make thiss zoom effect only in one area of the editor,like a viewport. But if i change the matrix property before the beginwindows() instruction for only scale the windows, it works, but it scale the zone where the windows are displaying too, not only the windows.
Do you know how can i keep the same viewport dimensions and only scale the windows created with gui.window() ??
Thanks a lot in advance.
Cheers
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613094212im_/https://answers.unity.com/themes/thub/images/avi.jpg)