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Question by 3m3sd1 · Oct 13, 2015 at 02:25 PM · answers

Filling a transparent object with color

Hello, I am looking for the best way to fill transparent cells with a colour. I also want to preserve transparency. Think of it as a progress bar that can change value over time and is NOT a 2D component. I thought of changing the offset of a texture on each affected cell but given that these cells are sharing a material, is that the most performant approach?

Thanks

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Answer by chrisgay2 · Oct 13, 2015 at 04:29 PM

You could write a small shader that could detect the partially transparent areas under a quad and mix the colors. If you want just two tones, have the shader define colors or textures for the two tones and detect if the pixels/areas behind it should be colored.

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