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Profiler shows >150 Rendertextures
Just need some help to understand my profiler values. The profiler says that I'm using more than 150 Rendertextures and an even higher amount of rendertexture switches.
Is this shader-related? As far as I'm concerned there should only be 4 Rendertextures in the project, usually I'm not using more than 2 at a time...
Answer by hectorux · Nov 02, 2018 at 12:24 PM
If you are creating them, maybe you ahve a loop or something in the Update that creates them
Answer by Studiomaurer · Dec 14, 2018 at 02:57 PM
No, I'm not creating them, just using 4 Rendertextures in the asset folder. But it seems that the postprocessing stack is responsible for most of them....
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