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Question by mika132 · Jun 24, 2013 at 08:23 PM · fpsshooting

Mecanim shooting

I have three animations. All i do in one model with blender.

Walking Take gun up Shooting

How i can now put that my mecanim AI player walking walking walking and when it see me it takes gun up and then shoot? I try found in youtube some tutorial but not found. Only those if player itself press something it do something.

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Answer by DerTeufel · Jun 24, 2013 at 08:28 PM

It's the same way! Put a script to your AI gameObject. Check if the Player is in range. If he is in range, play only the "attack" animation or set a time variable to play these animation once and switch to the walk animation again. All scripts you put to a player, you can put to a gameobject. (Without the players control). Split your animations in the properties applied to you model importet in unity(Animations tab)

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