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Question by Aubrey-Falconer · Feb 17, 2011 at 02:51 AM · editoreditor-scriptingasseteditorwindow

How to programatically hilight an item in the Project panel?

I am working on an editorscript that would greatly benefit from the ability to hilight (scroll to and draw a border around) Project assets just like Unity itself does when you click on a reference to an asset in the Inspector.

Anyone know what function I need to call? I found EditorUtility.FindAsset and EditorUtility.GetPrefabParent, but neither seemed to do what I am looking for.

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Answer by Molix · Feb 17, 2011 at 03:48 AM

I think you're looking for EditorGUIUtility.PingObject.

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