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Question by
MrSplosion · Feb 02, 2011 at 05:01 AM ·
objectobjectsorigin
Change Object's Origin
Is there a way to change where a object's origin is? I couldn't figure out how to do it in unity so In blender I made a mesh, changed the origin point and exported it to unity but the point just went back to the center. Is this possible and how do I do it???
thanks!
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Answer by Jessy · Feb 02, 2011 at 06:35 AM
I don't think it did go back. I think you didn't switch from Center to Pivot in the upper-left section of the Editor.
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