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Question by
bpears · Jun 23, 2013 at 06:20 AM ·
renderingoptimizationbatchinginsert
Do statically batched meshes need to have the same pivot point(not position)?
I am talking about when you want to move an object, you see the tool that changes its transform, whether it's rotation,move,scale - it is at the same POINT in space. Now, if that move tool is in a different spot, for the same mesh that you want to batch, is that ok? Or will the batch be rendered incorrectly?
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