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Player doesn't rotate in build mode
Hello , some data: - i use the 1st person mode of the Assets of Unity 3D - in the PlayMode the rotation work correctly! ( MouseLook )
but when i launch the Application after the BuildMode the rotation doesn't work. In the window of choice of the input if i move the mouse (Horizontal - Vertical data) for change the data the system , the data don't change.
How i can solve?
Thanks you.
Answer by ryisnelly · Aug 02, 2013 at 09:13 AM
you could always reimport character control package and replace your character, which should solve the problem you will have to reassign your custom scripts and what not.
I'm sorry, i have forgot to write that I have already tried this option, but the result does not change, the problem persists. Other ideas to solve this problem?
this is the video for your help : http://www.youtube.com/watch?v=Ow8f59mSCQs Thanks
This data help you :
hi, I'm creating a video game but the rotation of camera and Player ( $$anonymous$$ouseLook) in the execution mode works and in the build mode doesn't works, why?
The Player has :
Character Controller
$$anonymous$$ouse Look (Script)
Character $$anonymous$$otor (Script)
FPSInput Controller (Script)
The Camera has:
$$anonymous$$ouse Look (Script)
Please Help me this game is for my Thesis between 10 days. Thanks