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having render texture problems... uncertain whether it's my system or unity
Hi, I'm just beginning to use render textures in a scene because I'd like to have visual fx affect only certain objects in the scene.
My render problem can be seen here: http://imgur.com/7RwQ1
What is happening is clearly a case of feedback (not clearing the render buffer?), but also the fact that somehow the image of my project heirarchy somehow also gets put into the render texture.
Is there something I don't know about render textures, or is this a unity problem, or might it be my particular system?
Machine specs are:
OSX 10.7.5 2 x 2.4 GHz Quad-Core Intel Xeon 20 GB 1066 MHz DDR3 ECC ATI Radeon HD 5770 1024 MB
Set the clear flag to solid color and set the solid color's apha to zero
Answer by jbaumann · Jan 02, 2013 at 07:47 PM
This sounds like what happens when the camera that is rendering to the Render Texture has its "Clear Flags" parameter set to "Don't Clear". Try setting it to something else.