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               Question by 
               AtomicMarine · Nov 21, 2010 at 09:45 PM · 
                guiiostexture  
              
 
              Detecting Input with GUI Textures?
How does one perform a check to see if a Gui Texture is pressed, in the context of the IOS
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              Answer by BinaryCaveman · Nov 21, 2010 at 09:49 PM
Please do not create multiple questions regarding the same topic.
I'm not sure iPhone-wise, but Will Goldstone has a good tutorial on GUI Textures and Mouse Events on Unity3D Student.
It covers changing the GUI texture on a MouseEnter and MouseExit, and performing an action when the texture is pressed.
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