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How do Move a gameobject along a path WITHOUT A SPLINE
I have a gameObject I want to move along a series of Vector3 coordinates. This is very easy with iTween's MoveTo command, but it applies a spline between the points. I need to move them from point to point with NO curve (still following an ease throughout them all).
Anyone have any ideas? Or just an idea on how to turn off this damn splining in iTween?? :)
Answer by alienwoods · Nov 23, 2013 at 03:47 PM
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What you are looking for is waypoint solutions. Here is one on the wiki:
http://wiki.unity3d.com/index.php?title=Waypoint$$anonymous$$aster
And there are many posts (some including scripts) on waypoints on UA.
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