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Android GCM
I've downloaded the github unity package for GCM, but the manual doesn't give much information.
Now that I have GCM initialised as per the instructions, how do I go about sending Notifications? All I want to be able to do (in very simple testing) is tap a button, close the app, and 5 minutes later have the notification pop up.
All help is greatly appreciated, however I do not want links to plugins on the asset store as I have zero budget at this time.
Thanks
Answer by DanielBonfim · May 29, 2015 at 07:23 AM
hey man, i'm using an asset free in asset store, https://www.assetstore.unity3d.com/en/#!/content/25871 this is link, and works, all you need to do is import it to a project , take the "Plugins" and put it in the folder "Assets" folder in the project has a scene "Test" to test on Android, you can build the scene, and test . may be to give in android error after pressing the button to raise the pop up after 5 seconds , I solved this problem with permições android, as follows, within the "Plugins/Android" folder has a file called "AndroidManifest.xml" open it and below these lines:
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.unity3d.player"
android:installLocation="preferExternal"
android:theme="@android:style/Theme.NoTitleBar"
android:versionCode="1"
android:versionName="1.0">
add this code with the permissions:
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.VIBRATE" />
I believe that after this change will work properly .
sorry for the English , I am Brazilian , and I'm using google translator.
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