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Question by Aubrey-Falconer · Dec 27, 2009 at 01:17 AM · meshmodelsketchupexternal-toolsdae

Sketchup 7 (Free) Unity Integration

I am introducing a friend of mine to game development, and recommended Sketchup as the easiest modeling system to begin with.

Sketchup 7 exports .dae files, and I thought they could be imported directly into Unity - but apparently, this is not the case.

I just tried creating a box in Sketchup, exporting it to a .dae, and importing it in my copy of Unity Pro. Unity failed with "ImportFBX Errors: Couldn't import file .../untitled.dae. Unidentified error".

Is anyone familiar with a free, efficient pipeline to import Sketchup models into Unity?

Thanks,

-Aubrey

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avatar image SisterKy · Jul 14, 2011 at 11:01 PM 0
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Retagged with sketchup and dae. Greetz, $$anonymous$$y.

avatar image MountDoomTeam · Nov 30, 2012 at 11:56 AM 0
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here is a great video on how to UV's in sketchup. Amazing! http://www.youtube.com/watch?v=fAtCkjXQOtg

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Answer by Jens Fursund · Dec 28, 2009 at 10:00 AM

I have seen people being able to convert the Sketchup models to a format which Unity can understand (but maybe that was in the Pro-version of Sketchup), but the problem usually is that Sketchup, due to its quite different modeling technology, introduces a lot of double geometry and either way one have to prune it in another modeling tool like 3ds Max, Maya or Blender.

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avatar image Aubrey-Falconer · Jan 17, 2010 at 05:18 PM 1
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Yes - Blender is now an integral part of my Sketchup workflow :) Even worse than double geometry is the issue of face normals, and SketchUp's tendency to lull beginning modelers to completely disregard them...

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Answer by Mortim · Dec 27, 2009 at 04:20 AM

To my knowledge, there is no easy method to convert sketchup models to format readable by Unity, apart from upgrading to the pro version.

Here is a discussion about how to convert sketchup models to fbx or 3ds models, in which you will find a method to convert dae files to fbx, using a program called fbx converter. See post #14. I did not try it myself but the poster seems to have good results, so you may give it a try :

http://forums.devshed.com/game-development-141/converting-sketchup-models-to-3dst-519710.html

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avatar image Aubrey-Falconer · Jan 17, 2010 at 05:20 PM 0
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Works great! Blender is even better though, as it gives me a chance to tune up the models a bit. The "Reduce Faces" script is invaluable.

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Answer by Radar · Jul 30, 2010 at 12:50 PM

The PlayUp exporter for Sketchup exports models and level files directly to Unity. Can be found at PlayUptools.com

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Answer by stefkeB · Jan 26, 2011 at 03:49 PM

Check out LightUp.co.uk which is a non-free visualization and lighting plugin for SketchUp (free and pro). I have used the free demo version and could export my SketchUp scene into Unity, including shadows. I've made some short screencast movies on Vimeo on how to export a lightmapped scene from SketchUp 8 into Unity 3: http://vimeo.com/19204786

Other solutions: the dreaded export to Google Earth and into Collada, which did work on my Mac, but not on a PC I tried.

Or use intermediate conversion software (Blender, FBX Convertor, Cinema4D (certainly not free) or others).

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Answer by Novakat77 · Feb 26, 2011 at 10:09 PM

I found http://forums.sketchucation.com/viewtopic.php?f=323&t=33448 it works flawlessly with sketchup 8 and imports all of my models as an obj with no errors.

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