- Home /
MobileSingleStickControl Question
I have been trying for quite some time but I can not for the life of me get the prefab MobileSingleStickControl from the standard assets to appear on my screen.
My game is set on android platform and I've done everything the tutorials have mentioned but it just won't show up.
Any help on this would be a great relief and thanks!
$$anonymous$$y problem is that the control is shown in the screen but doesn't work even if I touch it. I tried to find tutorial you mentioned. Where did you find the tutorial?
Answer by ct2100 · Apr 12, 2015 at 09:17 AM
Do you have any errors? Make sure that you have imported the CrossPlatformInputInitialize.cs or nothing will display.
Answer by Billy4184 · May 11, 2015 at 08:24 AM
If the controls don't appear, you must switch to a mobile platform in the Build Settings, such as Android.
If the controls appear but don't work, you probably need to add an EventSystem to the scene.
Your answer
Follow this Question
Related Questions
How to make camera position relative to a specific target. 1 Answer
Mobile - button press while moving (First Person Controls) 0 Answers
Is there a built in method that works like OnMouseDown() but for touch input? 1 Answer
Issue with Input.GetMouseButton (0) on mobile (iPhone) 2 Answers
Tie touch logic into InputManager 0 Answers