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               Question by 
               The_Coder_13 · Dec 07, 2021 at 07:57 PM · 
                animationnetworkingmultiplayeranimatorphoton  
              
 
              How do you sync animations in Photon?
I know that you can use Photon Animator View, but that doesn't work in my case. I don't use animator transitions, I call the animations directly from code (more explained here: https://www.youtube.com/watch?v=nBkiSJ5z-hE ) . Is there any way I could sync them in multiplayer? I have a 2D game, frame based animations.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                