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Question by ayeitsamresh · Sep 19, 2020 at 04:35 AM · randomrotate object

How to get a game object to rotate (change direction from clockwise to anticlockwise) randomly around a circle.

{ public float maxRotationSpeed = 50f; public float maxFrequency = 3f; public float speed; public GameObject earth; float timeLeft, rotX, rotY;

 // Update is called once per frame
 void Update()
 {
     timeLeft -= Time.deltaTime;
     if (timeLeft <= 0)
     {
         rotX = Random.Range(-maxRotationSpeed, maxRotationSpeed);
         rotY = Random.Range(-maxRotationSpeed, maxRotationSpeed);
         timeLeft = Random.Range(0, maxFrequency);
     }
     speed = -90;
     transform.RotateAround(earth.transform.position, Vector3.forward, Random.Range(0.1f,1f) * speed * Time.deltaTime);
 }

this is what i have so far and its rotating clockwise but not randomly changing directions

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Answer by qobion · Sep 19, 2020 at 08:51 AM

Change vector3.forward to -vector3.forward

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avatar image ayeitsamresh · Sep 22, 2020 at 12:06 AM 0
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thanks this worked

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