- Home /
GUI Texture problem with it's resolution
I have added a texture by selecting an image, going to gameObject>creatOther>Gui Texture
but the problem is that, when i try other resolution and go with full screen, the arrangement is not as i wanted it to be. Other textures are out of bounds..is there any way i can fix this GUI Problem?Thanks a lot!Would appreciate help. If there's a script i could use, i would gladly appreciate you sharing it with me.
Answer by Mike Ledwards · Feb 14, 2011 at 02:37 PM
most likely it's because your game view is on free aspect, so the screen resolution depends on the game window size.
i set it to standalone (1024x768) so even in fullscreen it retains the screen res
Your answer
Follow this Question
Related Questions
GUIs Do Not Decrease With Resolution 1 Answer
Replacing textures 0 Answers
Animating a texture, what method should I use? 0 Answers
GUI.matrix - invalid matrix 2 Answers
GUI Texture trouble 3 Answers