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This question was closed Jan 28, 2014 at 05:41 PM by AlucardJay for the following reason:

Duplicate Question : Asking for Script

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Question by bramhaag · Jan 28, 2014 at 04:39 PM · c#javascriptaudiopc

Play music trough scenes

Hi Unity dudes,

I'm making an game and I need to continue music from the first scene to the second. I tried a lot of self-make scripts and also a lot of scripts that I found on Unity Answers. Could someone write a script in JavaScript or C# to help me out with this problem?

Thanks,

-Bramhaag

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avatar image poncho · Jan 28, 2014 at 04:41 PM 0
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Singletons, this answer works pretty well for anyone

avatar image bramhaag · Jan 28, 2014 at 04:43 PM 0
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I'm sorry, but i'm an newbie with Unity3D and coding

avatar image poncho · Jan 28, 2014 at 04:47 PM 0
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np, we all start somewhere, still the code is pretty much a copy paste to make it work, but it would help to try to understand it, and read a little about program$$anonymous$$g

avatar image bramhaag · Jan 28, 2014 at 04:48 PM 0
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I know a little of Java, because i made some plugins for java games, but i only learned some API stuff with it

avatar image DannyB · Jan 28, 2014 at 04:48 PM 1
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Use DontDestroyOnLoad on the object that plays your music, and all that you will need to do next, is to destroy the object when needed (i.e. when you move to a scene that should NOT play this music).

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