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Question by
Deternal · Jun 15, 2013 at 03:07 PM ·
animationnetworkingphotonjump
Photon Vikign Demo Jump animation issue
I'm a newbie developer on Photon Cloud and Unity 3D. I'm working on this Viking Demo LINK But in this tutorial when player jumped other player cant see the jump animation. We can only see the negative force effect of gravity. in brief, Jump animation unable to see by the other player. How can i make visible this for other player. Truly I need help. Thanks for your interest.
EDITED:
Here is the last version of my script:
void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info)
{
if (stream.isWriting)
{
//We own this player: send the others our data
// stream.SendNext((int)controllerScript._characterState);
stream.SendNext(transform.position);
stream.SendNext(transform.rotation);
stream.SendNext(rigidbody.velocity);
if(transform.Find("baseMale").animation.IsPlaying("basemeleeattack1"))
{
//Debug.Log("animation playing");
stream.SendNext(KeyCode.LeftControl);
}
}
else
{
//Network player, receive data
//controllerScript._characterState = (CharacterState)(int)stream.ReceiveNext();
correctPlayerPos = (Vector3)stream.ReceiveNext();
correctPlayerRot = (Quaternion)stream.ReceiveNext();
rigidbody.velocity = (Vector3)stream.ReceiveNext();
//Attack animasyonu icin kod
keycode55 = (KeyCode)stream.ReceiveNext();
//Attack animasyonu icin kod
}
}
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