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Question by Jan Helleman · Jul 11, 2011 at 10:21 PM · iphonebasicgamecenteropenfeint

unity 3 iphone basic and openfeint/game center

Hi guys,

I have been searching the web for a while and haven't found a definitive answer to this question. Is it possible to integrate openfeint with unity 3 iphone basic? And if so, is the tutorial that integrates game center next to openfeint on their website also possible?

Kind regards

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Answer by Santa · Jul 11, 2011 at 11:15 PM

It is possible to integrate Unity Basic with OpenFeint. But using OpenFeint with Unity is still unstable. See http://support.openfeint.com/dev/unity3d-ios/ for progress about it. So it seems that it's good idea to wait at least for the next Unity update.

Examples about using GameCenter with OpenFeint are here http://support.openfeint.com/dev/game-center-compatibility/

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avatar image Jan Helleman · Jul 15, 2011 at 01:11 PM 0
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Thanks for your reply I wasn't sure if it would be working with unity3D basic, as I am only hearing results from people who have unity iphone pro... I was hoping for a reaction from someone that has actually done this in unity basic. It is s till experimental? They should make that more clear on their website :)

avatar image Santa · Jul 15, 2011 at 06:16 PM 0
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I'm not quite sure but think it wasn't experimental with Unity 2.x. With Unity 3.0 bugs appeared in OpenFeint integration and they still there sometime. I encounter bugs from OpenFeint 2.6 and now stopped using it until they are fixed.

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