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Question by hexdump · Feb 13, 2011 at 12:31 PM · collisionphysics

Detecting collision and fixing position odd behaviour.

Hi,

I could make a c&p from the unity forums about this same topic, but I prefer to link it directly for anyone to check the message history. I'm not getting a satisfactory answer about my problem, so, If anyone could help I would be really greatful, because this seems a pretty obscure behaviour.

Here the link:

http://forum.unity3d.com/threads/77720-Detecting-collision-and-fixing-position-odd-behaviour.

Thanks in advance, HexDump.

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