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Question by november1 · May 20, 2015 at 09:41 PM · webplayerresolutionscalezoom

Game screen scale

Hey guys,

I have my resolution set to 763x1024 in preview mode (actually uses 446 x 598) when I build I set resolution to 763x1024, but when I start the game in a web browser its very large and I have to zoom out several times to fit the game on the screen.

Anyone else experience this, what am I doing wrong?

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Answer by abi-kr01 · May 21, 2015 at 06:28 AM

if you want your resolution to be hard coded then you can see the index.html file and there you will have

      var config = {
             width: 960, 
             height: 600,
             params: { enableDebugging:"0" }
             
         };
         var u = new UnityObject2(config);



you can update width and height save it run the index .html in web browser you will have the output

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Answer by november1 · May 21, 2015 at 03:05 PM

Thanks, turned out it was retina doubling the size of those values

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