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Scripting Javascript
Can someone explain to me why this doesn't work and fix it, I want the script to turn a box green and set objective to true when the player presses 'e'. Right now when I use the script nothing happens.
var player : GameObject; var range : float=10f; var distance = Vector3.Distance(transform.position, player.transform.position); var objective = false;
function PickUp() { if (Input.GetKeyDown("e")) { renderer.material.color = Color.green; var objective = true; print(objective); } }
Answer by · Feb 13, 2011 at 02:51 AM
From your code, it doesn't look like PickUp() is being called anywhere.
Try changing it to:
function Update()
{
if (Input.GetKeyDown("e"))
{
renderer.material.color = Color.green;
objective = true;
print(objective);
}
}
Update() is automatically called every frame.
I've just noticed that you're also declaring another objective
variable inside the ifcheck. You've already declared it outside, so you can just assign its value to true
without the var
preceding the name.
Your answer
