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Dynamic line-drawing between objects (nGUI)
In my UI, there is an indicator circle that directs the users attention to a new feature in the scene. I am attempting to draw a line from the textbox of instructions to the circle highlighting the new feature. I have been trying to do this by drawing a 1x1 pixel line from one point to the other. I need the line to scale and rotate. Manually, I can make this work fine, but in code I cannot wrap my head around the process to get this working correctly. I could use any kind of direction, thanks!
Answer by fafase · Jun 16, 2014 at 04:24 PM
Could that help? http://wiki.unity3d.com/index.php?title=DrawLine
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