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Unity 4.1.2 Dynamic text disappears
Hi, I installed 4.1.2 and all dynamic text labels in my project started having problems (only in mobile). They flicker, disappear after a second, show garbled characters, etc. No exception, all labels (regardless of font, size, color) are affected. Pretty disastrous for me :(
This sounds like a bug, because in 4.0 it worked correctly. Is anyone having the same problem?
In fact, they also show up garbled in the editor, not just in mobile...
I'm having the same issue. When I build and run my game to the android it starts doing this glitchy thing with the 3d Text. I tried using a different font and it still had issues. The only fix I have found so far is to change the character settings for my font from Dynamic to Unicode. So far this is working.
I would still like to figure out a solution so I can use Dynamic fonts, they seem easier to work with.
Same is happening here - if I import a font with "dynamic" set the text disappears after a brief appearance in the GUI. If I use the standard Ariel font it all works fine. We need the dynamic font sizing feature to cater for the varying size screens we might be working with, so it's an essential.