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Question by pretender · Oct 27, 2010 at 05:40 PM · if

if inside if statement

here is what i am trying to do

i have rotation on mouse click and drag, i want to prevent that if mouse is inside rectangle that represents part of the gui (as a window), it works fine but for windows it prevents click+rotation even if the window is not shown, so i am trying to add one more variable to check, here is what i tried:

if(Input.GetMouseButton(0) && !(GUIControlScript.GetOptionsRectangle().Contains(invertedMousePosition)))){

 enableSelection=false;
 toggleSelection=false;

 x += Input.GetAxis("Mouse X") * xSpeed * 0.04; 
 y -= Input.GetAxis("Mouse Y") * ySpeed * 0.04; 

}

so this basically means : if mouse button is clicked and mouse is not inside window rectangle go inside. the question is how to add one more check if the window is visible? GUIControlScript.showWindow variable?

thanks!

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Answer by skovacs1 · Oct 27, 2010 at 06:00 PM

To add another check you would simply do as you have already done within your if statement. In most programming languages with logical structures && is AND and || is OR and ! is NOT. To write something in English like "if something and not something else and not one more thing and ..., do something" would be:

if(something && !somethingElse && !onMoreThing && ...) {
    doSomething();
}
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